2 Comments

  1. MatCap with NormalMapping – Videometry
    12th November 2016 @ 1:24 am

    […] on from the previous post, I’ve now implemented normal maps into the MatCap material. Took a lot of head scratching, […]

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  2. Super Soft, Super Easy DropShadows in threejs - Videometry
    15th September 2019 @ 4:09 pm

    […] I hope you’d agree, it’s an improvement, but again, there’s a 1000 models to consider. At 10 minutes a model, that’s a months work. So is there an alternative? Well, yes. When working in Away3D I’d faced the exact same problem and wrote a class to create lush shadows without a performance hit. http://www.videometry.net/matcap-materials-and-smooth-soft-shadows-for-away3d/ […]

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